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PERRY v1.0.0
P-E-R-R-Y/PERRY helps creating games with a bunch of tools.
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This is the complete list of members for SdlMouse, including all inherited members.
_event (defined in SdlMouse) | SdlMouse | private |
BUTTON_LEFT enum value (defined in graphic::IMouse) | graphic::IMouse | |
BUTTON_MIDDLE enum value (defined in graphic::IMouse) | graphic::IMouse | |
BUTTON_RIGHT enum value (defined in graphic::IMouse) | graphic::IMouse | |
Buttons enum name (defined in graphic::IMouse) | graphic::IMouse | |
EXTRA_BUTTON_1 enum value (defined in graphic::IMouse) | graphic::IMouse | |
EXTRA_BUTTON_2 enum value (defined in graphic::IMouse) | graphic::IMouse | |
GetMouseWheelMove() const override | SdlMouse | inlinevirtual |
getPosition() const override | SdlMouse | inlinevirtual |
isButtonDown(Buttons key) const override | SdlMouse | inlinevirtual |
isButtonPressed(Buttons key) const override | SdlMouse | inlinevirtual |
isButtonReleased(Buttons key) const override | SdlMouse | inlinevirtual |
isButtonUp(Buttons key) const override | SdlMouse | inlinevirtual |
SdlMouse(graphic::IEvent *event) | SdlMouse | inline |
setPosition(__v2f_t position) override | SdlMouse | inlinevirtual |
update() override | SdlMouse | inlinevirtual |
~IMouse()=default | graphic::IMouse | virtual |
~SdlMouse() | SdlMouse | inline |