PERRY v1.0.0
P-E-R-R-Y/PERRY helps creating games with a bunch of tools.
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SfmlCamera Member List

This is the complete list of members for SfmlCamera, including all inherited members.

_fov (defined in SfmlCamera)SfmlCameraprotected
_mode (defined in SfmlCamera)SfmlCameraprotected
_position (defined in SfmlCamera)SfmlCameraprotected
_projection (defined in SfmlCamera)SfmlCameraprotected
_quaternion (defined in SfmlCamera)SfmlCameraprotected
_up (defined in SfmlCamera)SfmlCameraprotected
CUSTOM enum value (defined in graphic::ICamera)graphic::ICamera
FIRST_PERSON enum value (defined in graphic::ICamera)graphic::ICamera
FREE enum value (defined in graphic::ICamera)graphic::ICamera
getFov() const overrideSfmlCamerainlinevirtual
getMode() const overrideSfmlCamerainlinevirtual
getPosition() const overrideSfmlCamerainlinevirtual
getProjection() const overrideSfmlCamerainlinevirtual
getTarget() const overrideSfmlCamerainlinevirtual
getUp() const overrideSfmlCamerainlinevirtual
Mode enum name (defined in graphic::ICamera)graphic::ICamera
ORBITAL enum value (defined in graphic::ICamera)graphic::ICamera
ORTHOGRAPHIC enum value (defined in graphic::ICamera)graphic::ICamera
PERSPECTIVE enum value (defined in graphic::ICamera)graphic::ICamera
Projection enum name (defined in graphic::ICamera)graphic::ICamera
setFov(float fov) overrideSfmlCamerainlinevirtual
setMode(ICamera::Mode mode) overrideSfmlCamerainline
graphic::ICamera::setMode(Mode mode)=0graphic::ICamerapure virtual
setPosition(__v3f_t position) overrideSfmlCamerainlinevirtual
setProjection(ICamera::Projection projection) overrideSfmlCamerainline
graphic::ICamera::setProjection(Projection projection)=0graphic::ICamerapure virtual
setTarget(__v3f_t target) overrideSfmlCamerainlinevirtual
setUp(__v3f_t up) overrideSfmlCamerainlinevirtual
SfmlCamera(sf::Vector3f pos={0.f, 0.0f, 0.0f}, sf::Vector3f target={0, 0, -1}, float fov=90)SfmlCamerainline
SfmlWindow (defined in SfmlCamera)SfmlCamerafriend
THIRD_PERSON enum value (defined in graphic::ICamera)graphic::ICamera
~ICamera()=defaultgraphic::ICameravirtual
~SfmlCamera()SfmlCamerainline