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ecs
Entity-Component-System
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Entity-Component-System : entities hold no data, components are plain structs, systems do the work. More...
Namespaces | |
| namespace | ecs |
| Entity Component System. | |
Concepts | |
| concept | IsTuple |
Classes | |
| struct | is_tuple< T > |
| struct | is_tuple< std::tuple< Args... > > |
Entity-Component-System : entities hold no data, components are plain structs, systems do the work.
Registry owns the components in a SparseArray per type, Entity is an index into it, ISystem operates on whatever combination it declares.