Une image en memoire vive, televersee a la demande.
Definition SdlTexture.hpp:38
Vector2f getSize() const override
Definition SdlTexture.hpp:57
SDL_Texture * handle(SDL_Renderer *renderer) const
La texture pour CE renderer, fabriquee au besoin.
Definition SdlTexture.hpp:64
bool isReady() const override
Definition SdlTexture.hpp:53
SdlTexture(std::string path)
Definition SdlTexture.hpp:41
~SdlTexture()
Definition SdlTexture.hpp:47