![]() |
PERRY v1.0.0
P-E-R-R-Y/PERRY helps creating games with a bunch of tools.
|
This is the complete list of members for Quaternion, including all inherited members.
| conjugate() const | Quaternion | inline |
| enforceSign() | Quaternion | inline |
| fromAxisAngle(float angle, sf::Vector3f axis) | Quaternion | inlinestatic |
| fromEulerAngles(float x, float y, float z) | Quaternion | inlinestatic |
| fromVectors(const sf::Vector3f &v1, const sf::Vector3f &v2) | Quaternion | inlinestatic |
| identity() | Quaternion | inlinestatic |
| normalize() | Quaternion | inline |
| operator*(const Quaternion &other) const | Quaternion | inline |
| Quaternion() | Quaternion | inline |
| Quaternion(float w, float x, float y, float z) | Quaternion | inline |
| rotate(sf::Vector3f point, sf::Vector3f center={0, 0, 0}) const | Quaternion | inline |
| w (defined in Quaternion) | Quaternion | |
| x (defined in Quaternion) | Quaternion | |
| y (defined in Quaternion) | Quaternion | |
| z (defined in Quaternion) | Quaternion | |
| ~Quaternion() | Quaternion | inline |