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PERRY v1.0.0
P-E-R-R-Y/PERRY helps creating games with a bunch of tools.
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Sfml Model class. More...
#include <SfmlModel.hpp>
Public Member Functions | |
| SfmlModel () | |
| Construct a new Sfml Model object. | |
| ~SfmlModel () | |
| Destroy the Sfml Model object. | |
| __v3f_t | getPosition () const override |
| Get the Position object. | |
| void | setPosition (__v3f_t pos) override |
| Set the Position object. | |
| std::vector< sf::Vector3f > | getVertices () |
| Get the Vertices object. | |
Public Member Functions inherited from graphic::IModel | |
| virtual void | setPosition (__v3f_t position)=0 |
Protected Member Functions | |
| void | rotate (sf::Vector3f angle, sf::Vector3f center={0, 0, 0}) |
| rotate will rotate the model | |
Protected Attributes | |
| sf::Vector3f | position |
| Quaternion | rotation |
| std::vector< sf::Vector3f > | vertices |
Friends | |
| class | SfmlWindow |
| class | SfmlCamera |
Sfml Model class.