![]() |
PERRY v1.0.0
P-E-R-R-Y/PERRY helps creating games with a bunch of tools.
|
This is the complete list of members for SfmlSprite, including all inherited members.
_position (defined in SfmlSprite) | SfmlSprite | private |
_scale (defined in SfmlSprite) | SfmlSprite | private |
_sprite (defined in SfmlSprite) | SfmlSprite | private |
_texture (defined in SfmlSprite) | SfmlSprite | private |
getBounds() const override | SfmlSprite | inlinevirtual |
getPosition() const override | SfmlSprite | inlinevirtual |
getRotation() const override | SfmlSprite | inlinevirtual |
getSize() const override | SfmlSprite | inlinevirtual |
isReady() const override | SfmlSprite | inlinevirtual |
setCrop(__v4f_t rect) override | SfmlSprite | inlinevirtual |
setPosition(__v2f_t position) override | SfmlSprite | inlinevirtual |
setRotation(float angle, bool isRad=false) override | SfmlSprite | inlinevirtual |
setSize(__v2f_t size) override | SfmlSprite | inlinevirtual |
SfmlSprite(std::string path) | SfmlSprite | inline |
SfmlWindow (defined in SfmlSprite) | SfmlSprite | friend |
~ISprite()=default | graphic::ISprite | virtual |
~SfmlSprite()=default (defined in SfmlSprite) | SfmlSprite |