PERRY v1.0.0
P-E-R-R-Y/PERRY helps creating games with a bunch of tools.
Loading...
Searching...
No Matches
SfmlSprite Class Reference

Used to handle images. More...

#include <SfmlSprite.hpp>

Inheritance diagram for SfmlSprite:
graphic::ISprite

Public Member Functions

 SfmlSprite (std::string path)
 Construct a new Sfml Sprite object.
 
bool isReady () const override
 check if the sprite is ready
 
__v4f_t getBounds () const override
 Get the Bounds object.
 
void setCrop (__v4f_t rect) override
 Set the Crop object.
 
__v2f_t getPosition () const override
 Get the Position object.
 
void setPosition (__v2f_t position) override
 Set the Position object.
 
float getRotation () const override
 Get the Rotation object.
 
void setRotation (float angle, bool isRad=false) override
 Set the Rotation object.
 
__v2f_t getSize () const override
 Get the Size object.
 
void setSize (__v2f_t size) override
 Set the Size object.
 
- Public Member Functions inherited from graphic::ISprite
virtual ~ISprite ()=default
 Destroy the ISprite object.
 

Private Attributes

sf::Texture _texture
 
sf::Sprite _sprite
 
sf::Vector2f _position
 
sf::Vector2f _scale
 

Friends

class SfmlWindow
 

Detailed Description

Used to handle images.


The documentation for this class was generated from the following file: