Sfml Texture class - owns the loaded texture. SfmlSprite only references it (sf::Sprite itself already takes a const sf::Texture& natively, this contract matches sfml's own model).
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#include <SfmlTexture.hpp>
Sfml Texture class - owns the loaded texture. SfmlSprite only references it (sf::Sprite itself already takes a const sf::Texture& natively, this contract matches sfml's own model).
◆ SfmlTexture()
| SfmlTexture::SfmlTexture |
( |
std::string |
path | ) |
|
|
inline |
◆ ~SfmlTexture()
| SfmlTexture::~SfmlTexture |
( |
| ) |
|
|
default |
◆ getSize()
| Vector2f SfmlTexture::getSize |
( |
| ) |
const |
|
inlineoverride |
◆ handle()
| const sf::Texture & SfmlTexture::handle |
( |
| ) |
const |
|
inline |
◆ isReady()
| bool SfmlTexture::isReady |
( |
| ) |
const |
|
inlineoverride |
The documentation for this class was generated from the following file: