Create a Game from CustomisableEngine<GraphicSharedLoader, Registry>
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| | Game (std::string graphic) |
| | Construct a new Game object.
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| int | start () override |
| | start the game
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| | CustomisableEngine (Args... params) |
| | Construct a new Customisable Engine object (Accepts parameters for each parent class)
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| void | initHandler () override |
| | init the game using inherited methods
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| void | eventHandler () override |
| | handle event the game using inherited methods
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| void | updateHandler () override |
| | update event the game using inherited methods
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| void | displayHandler () override |
| | render the game using inherited methods
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| void | destroyHandler () override |
| | free game's data using inherited methods
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Create a Game from CustomisableEngine<GraphicSharedLoader, Registry>
- the graphic symbols from the shared library
- get the registry methods and
- Template Parameters
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| GraphicSharedLoader | |
| Registry | |
The documentation for this class was generated from the following file:
- /Users/perrychouteau/Documents/GitHub/PERRY/project/main.cpp