Create a Game from CustomisableEngine<GraphicSharedLoader, Registry>
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| Game (std::string graphic) |
| Construct a new Game object.
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int | start () override |
| start the game
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| CustomisableEngine (Args... params) |
| Construct a new Customisable Engine object (Accepts parameters for each parent class)
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void | initHandler () override |
| init the game using inherited methods
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void | eventHandler () override |
| handle event the game using inherited methods
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void | updateHandler () override |
| update event the game using inherited methods
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void | displayHandler () override |
| render the game using inherited methods
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void | destroyHandler () override |
| free game's data using inherited methods
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Create a Game from CustomisableEngine<GraphicSharedLoader, Registry>
- the graphic symbols from the shared library
- get the registry methods and
- Template Parameters
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GraphicSharedLoader | |
Registry | |
The documentation for this class was generated from the following file:
- /Users/perrychouteau/Documents/GitHub/PERRY/project/main.cpp