Sfml Sound class - references a SfmlSoundBuffer, does not own it. Deleting the sound never touches the buffer.
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#include <SfmlSound.hpp>
Sfml Sound class - references a SfmlSoundBuffer, does not own it. Deleting the sound never touches the buffer.
◆ SfmlSound()
◆ ~SfmlSound()
| SfmlSound::~SfmlSound |
( |
| ) |
|
|
overridedefault |
◆ getPosition()
| Vector3f SfmlSound::getPosition |
( |
| ) |
const |
|
inlineoverride |
◆ getVelocity()
| Vector3f SfmlSound::getVelocity |
( |
| ) |
const |
|
inlineoverride |
◆ getVolume()
| float SfmlSound::getVolume |
( |
| ) |
const |
|
inlineoverride |
◆ isReady()
| bool SfmlSound::isReady |
( |
| ) |
const |
|
inlineoverride |
◆ pause()
| void SfmlSound::pause |
( |
| ) |
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|
inlineoverride |
◆ play()
◆ setPosition()
| void SfmlSound::setPosition |
( |
Vector3f |
position | ) |
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|
inlineoverride |
◆ setVelocity()
| void SfmlSound::setVelocity |
( |
Vector3f |
velocity | ) |
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|
inlineoverride |
◆ setVolume()
| void SfmlSound::setVolume |
( |
float |
volume | ) |
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|
inlineoverride |
◆ stop()
The documentation for this class was generated from the following file: