PERRY v1.0.0
P-E-R-R-Y/PERRY helps creating games with a bunch of tools.
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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 1234]
 Ctype::__color_s
 Ctype::__v2f_s
 Ctype::__v2i_s
 Ctype::__v2u_s
 Ctype::__v3f_s
 Ctype::__v3i_s
 Ctype::__v3u_s
 Ctype::__v4f_s
 Ctype::__v4i_s
 Ctype::__v4u_s
 Ctype::__zone_s
 Ctype::_quaternion_s
 CComponentComponent is a template define in Registry. (not a class)
 CconfigRegister every components by extraction from a tuple
 CDynamicLoaderLoad shared libraries & retrieve symbols
 Cecs::EntityEntity class from ECS
 Cstd::false_type
 CCustomisableEngine< Parents >::has_params< T, std::void_t< typename T::Params > >
 CCustomisableEngine< Parents >::is_specialization_of_tuple< std::tuple< Args... > >
 Cecs::Registry::is_tuple< std::tuple< Args... > >
 CCustomisableEngine< Parents >::has_params< T, typename >
 CCustomisableEngine< Parents >::is_specialization_of_tuple< T >
 Cecs::Registry::is_tuple< T >
 CFileSearcherClass to help handling files when working with shared libraries
 CFlagParser
 Cgraphic::GraphicSharedLoaderUse to dynamicaly load Graphic shared library
 Cgraphic::ICameraCamera interface
 CRayCameraRaylib Camera class
 CSdlCamera
 CSfmlCamera
 CICoreDefine the core interface
 CEngineDefine the engine interface
 CCustomisableEngine< graphic::GraphicSharedLoader, ecs::Registry >
 CGameCreate a Game from CustomisableEngine<GraphicSharedLoader, Registry>
 CCustomisableEngine< Parents >Define the customisable engine
 Cgraphic::IEventEvent interface
 CRayEventRaylib Event class
 CSdlEventSdl Event class
 CSfmlEvent
 Cgraphic::IKeyboardKeyboard interface
 CRayKeyboard
 CSdlKeyboardSdl Keyboard class
 CSfmlKeyboard
 Cgraphic::IModelModel interface
 CRayModelRaylib Model class
 CSdlModelHandle 3d model
 CSfmlModelSfml Model class
 Cgraphic::IMouseMouse interface
 CRayMouseRaylib Mouse class
 CSdlMouseSdl Mouse class
 CSfmlMouse
 CInfoSharedLoaderUse to dynamicaly load Any shared library
 CInterpolate< k >
 Cgraphic::IPolygonPolygon interface
 CRayPolygon
 CSdlPolygonHandle a polygon
 CSfmlPolygonAllow use to draw polygons
 Cserial::ISerialInterface for Serial
 CJsonSerial
 CYamlSerial
 Cgraphic::ISpriteSprite interface
 CRaySpriteRaylib Sprite class
 CSdlSpriteUsed to handle images
 CSfmlSpriteUsed to handle images
 Cgraphic::IWindowWindow interface
 CRayWindowRaylib Window class
 CSdlWindowSdl Window class
 CSfmlWindowDefine sfml window
 Cuser::Math
 CMatrice< T >
 Cserial::NodeEasy to Manage YAML, JSON, XAML and data serialization formats in C++
 CParents...
 CCustomisableEngine< graphic::GraphicSharedLoader, ecs::Registry >
 CCustomisableEngine< Parents >Define the customisable engine
 CPosition
 CQuaternionQuaternion are four-dimensional vector that can be used to represent rotations in 3D space
 Cecs::RegistryDefine the Registry class
 Cserial::SerialSharedLoaderUse to dynamicaly load Serial shared library
 Cecs::SparseArray< Component >SparseArray class
 Cecs::SystemSystem class
 Cuser::DisplaySystem
 Cuser::MovementSystem
 Cgraphic::triangle_sTriangle structure
 Cstd::true_type
 CCustomisableEngine< Parents >::has_params< T, std::void_t< typename T::Params > >
 CCustomisableEngine< Parents >::is_specialization_of_tuple< std::tuple< Args... > >
 Cecs::Registry::is_tuple< std::tuple< Args... > >
 CVelocity